War Thunder CDK (Content Development Kit) is a set of tools for user content creation available to every player. Once again time for TokenGeek to announce the lucky winners of the Nintendo Switch Lite and 5x $50 Steam Gift Cards in October's draw. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War to … Click on the ‘User Skins’ tab and select the template. War Thunder skins work much differently to the game’s array of tank and plane camouflage patterns as they’ll only modify your vehicle’s appearance for … Download the skin . 2. Place the ground vehicle for which you want to replace the sighting reticle into the hangar. Return to the game, press Alt + F9 to update game data and select the uploaded reticle.. Edit this particular .blk fily using any text editor. If you have ever wanted to design your own aircraft 3D models, custom maps, missions and skins, the CDK is an extremely useful tool for putting your own personal work into War Thunder and allowing you to use your creations in game. So I recently decided to try to install some user missions, specifically new planes. When thousandth is set to false, one mil is approximately to 0.04 units. Go to Folder named UserSkins. lineSizeMult:r=1 – Thickness of lines drawn using the. The horizontal line is in line with the default ballistics range indicator. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. Go to a website where you can get skins from such as live.warthunder.com . crosshair_distances can be set in three ways (important as: the methods cannot be mixed): distance:p3=200, 0, 0, where the first number is the range correction value for which the notch will be drawn, and the second number indicates the symbol that will display this notch (for the value 0, only a notch without a number is drawn) and the third number is the centering of the notch and its size. Looks like you're using new Reddit on an old browser. The result can be viewed in real time by taking the vehicle to a test drive and by pressing Alt + F9 to update game data. Follow this simple step-by-step guide on installing custom skins for War Thunder. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War to today. Without closing the game client, copy the custom reticle into the created vehicle name folder if you want to apply the new reticle only to it. The War Thunder Wiki team would like to share their field report with you. line { line:p4 = 0.25, -0.25, 0, -0.0; move:b = false; } – this block draws one line which begins in the upper right quarter of the screen and ends in the center of the screen. I follow the readme files instructions and when I try to fly the mission this happens (look at screenshot below) in this case the plane is a vulcan bomber, I can still fly but the plane is invistible. Custom sights will be created by changing settings in the reticle file rather than in any graphic editor. War Thunder - is the most comprehensive free action MMO, dedicated to aviation, armoured vehicles, and naval craft as from World War II and the Cold War, and also modern models. The ability to create user-made sight grid designs for ground vehicles was added in update 1.73 "Vive la France". Creating a reticle template for a single vehicle, Creating a reticle template for multiple vehicles, Editing the .blk file of the sighting reticle. "Armor-piercing fin-stabilized discarding-sabot shell", "Armor-piercing fin-stabilized discarding-sabot shell (steel))", "Armor-piercing blunt-nosed shell" (Used on the AP shell of the T34/M103), "Armor-piercing sharp-nosed shell (with armor-piercing tip))", "Armor-piercing sharp-nosed high-explosive shell", "Armor-piercing blunt-nosed high-explosive shell", "Armor-piercing shell with armor-piercing tip and ballistic cap". For convenience when creating historical reticules, thousandth can be set to true to represent editing units in mils by indicating the coordinate offset for the start and end of the line in thousands too. Inside the block you can specify several vehicle classes and even combine them with specific vehicles. This file contains the clean skin file, and the damage model file. When creating a camouflage scheme, authors are encouraged to adhere to the principles adopted in the game. rangefinderVerticalOffset:r=15 – range finder vertical offset relative to center of screen (positive direction is up). x - radius; y - 0 or 1, where 1 means that the radius in the thousandth. Read more: Operation W.I.N.T.E.R. bulletType:t = "apcbc_tank" – ID of the ammunition type for which a line needs to be created (see the table of correspondence of shell types in the game localization). rangefinderUseThousandth:b=yes – sets rangefinder offsets to thousands. War Thunder Live Site. In War Thunder use the customisation menu to generate a template for the aircraft. When creating historical sights it is always better to use the ID of the specific vehicle for which it is suitable. The default sighting reticle for ground vehicles in War Thunder can be replaced with a custom one, for example if you want to recreate a historical representation of the sight. 1. rangefinderTextScale:r=0.7 – range finder text size. Or if the reticle is suitable for several vehicles, copy the file to the “all_tanks” folder. drawCentralLineHorz:b=yes – display horizontal sight line (yes/no). this also happened when I tried to download different planes so it is not just this plane that is broken. For maximum sight customization, you can use the drawLines and drawTexts blocks, with the help of which you can draw elements from the cutoffs and text, indicating their coordinates: To draw one line, you have to enter 4 coordinates – the offset in fractions of the screen of its start and end. However, with the help of this block, you can create a sight that will permanently display several lines for various types of shells, and their ballistics will correspond to the in-game values. To do this, enter the following parameters: Radial scales and elements (block ballistics/bullet): In case with the radial scale the parameter crosshairDistHorSizeMain has the following meaning: In case with the radial scale the parameter crosshair_distances/distance.z means the radius of a circle. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. The centre of the range correction notches will be placed editing lineSizeMult: r=1 thickness! Historical sights it is static and does not move when a range is entered provide new options offsets to.! Install the Chinese War Thunder Market can tell, this is a historical.. Skins from such as live.warthunder.com the sight can also contain a few more blocks that provide options!, this is a Night Fighter skin for and go to a mirror one.blk... 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